essentialsaltes: (Larpies)
[personal profile] essentialsaltes
First the thank yous. This ain't my job, but I'm doing it anyway. These are some of the contributions I know about. There is plenty I have no idea about.

[livejournal.com profile] aaronjv: He led the team. He was always steadfast. He worked on it more than anyone in preparation. He worked on it more than anyone during its execution. Despite a number of trying circumstances, he was always a leader. I can almost guarantee that he is, at this very moment, still moving things from the hotel to... someplace other than the hotel.

David K: He built so much stuff, up to and including our rocket. He let us store stuff at his house. He let us use his house as storage and a rallying point. He is aces.

[livejournal.com profile] obishawn: He built and adapted so much other stuff. And did some voice work for us.

David M: He built so much other other stuff. And slaved on the derelict ship. And someday soon, I'll teach him base 4 mathematics if it kills me.

Stephen T: He came from across the country to help us out. For no reward apart from helping fellow Larpers, he manned our registration desk for two days. Aces in my book.

[livejournal.com profile] casketgirl: another mostly unwitting volunteer offering selfless help to us all. From the physical labor of sewing sashes to the complicated work of GM'ing missions. She also makes a good pirate.

[livejournal.com profile] hagdirt: I would be surprised if she didn't do about ten times as much work as I personally witnessed. What I personally witnessed was plenty.

[livejournal.com profile] popepat: Whatever Shawn and the Davids didn't make, Pat loaned to us. He was also active in so much of the early planning.

Tom as our sergeant; always in character, always ready for more. [livejournal.com profile] notjenschiz as a fellow GM. Richard's input in the planning was not always exactly welcome, but it needed to be said. And despite his misgivings, he did everything we needed him to do during the run, and more. And I want to strangle the little shit that threw that ball at him.

I've already thanked too many people, and yet there's still Nick and Morgan and Karen and Ray and Riz and Graydon and Rachel and I could go on for a long time.

AND THE PLAYERS. We had not as many as we would have liked, but the whole thing would've been pointless without them. It was great to see people new to LARPing get a taste of it in our game and enjoy their time at the academy. It was cool to see the LARPers come by and give us a try.

As for the game itself, I'm too weary to give a blow-by-blow. Mistakes were made. Nevertheless, fun was had. I'm sure there will be long discussions about every aspect of this, but I have no desire to start it all here. I worked a lot and had some fun with my friends and some (mostly) strangers who were willing to come play in our sandbox for a while.

re: kids in the game

Date: 2006-08-29 09:06 am (UTC)
From: [identity profile] aaronjv.livejournal.com
A decision was made on Friday (or Saturday, it all blurs now) to allow the underaged to play unaccompanied by adults. This was due to renlistment problems. I made the decision that a kid was better than no one. At least the cast/crew would have something to do.

The first kid to do this was the one who played Nacho (the littlest one), and it was absolutely worth it to have him in the game (more on that later, probably on my blog). Once he came in, though, the dam broke, and the other kids followed. That was a bad idea. I am not sure who let them in, but it was under my orders to allow them. I am not sure if their parents talked to us first, or signed for them. Yeah, those kids pissed everyone else off, including the adult players.

The fat one started tearing into the MRE's he delivered on "Milk Run" as fast as he could. I'd like to think I wasn't that bad as a child. I know I wasn't that obnoxious, but I bet I would've still eaten the MRE (hell, I ate bread already).

Thanks for doing as much as you did, Mike.

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