Date: 2012-05-29 10:05 pm (UTC)
*grins* I think we're going to have to agree that there are certain aspects of LARP philosophy on which we are never going to agree, mostly because we have different motivations for running LARPs, differing notions of what can qualify as a LARP and what, exactly, is the nature of "fun".

When it comes to that last point, I'm reminded of a quote by, god help me, Robert Heinlein that ran something along the lines of "Satisfaction lies in being allowed to put in many hours working hard on something you find fulfilling." I often find the work I put into a LARP (as a GM or as a player) very fulfilling and so thus it is also, in my personal lexicon, fun. So I stand by the notion that the first rule is "Have fun", but with the caveat that the definition of "fun" can vary wildly from person to person.

There's also the inescapable fact that you're building a career on interactive gaming and so have that - I'm guessing - very much at the forefront of your mind. Of course that is going to have a massive impact on how you perceive LARP, how you present it, and why. Duly noted and all that.

As for drawing parallels between kink and LARP, I'm hesitant for several reasons - not the least of which being I only just *got away* from gamers who seemed to treat LARPs as a BDSM-lite space and, oh gods, that's not what I go to what-I-call-a-LARP *for*. If I wanted kink, there are plenty of better spaces and places I can visit... Again, I should save that for my own blog. ;)
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